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Recent SVN Commits Recent SVN Commits - RSS Feed

Displaying the 5 most recent SVN commits

SVN Revision 1995

Posted 8 hours ago ago

Commit from tolakram

Log Messages
- Bugfix: added missing Artifact delve for Focus bonus, plus a default delve line if specific format not found.

Files Changed:
MODIFY - DOLSharp/trunk/GameServer/gameutils/Atlantis/InventoryArtifact.cs

View Changes:
http://dolserver.svn.sourceforge.net/dolserver/?view=rev&rev=1995

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SVN Revision 1994

Posted 9 hours ago ago

Commit from tolakram

Log Messages
- Changed: Increased damage multiplier for siege shot.

Files Changed:
MODIFY - DOLSharp/trunk/GameServer/spells/Archery/SiegeShot.cs

View Changes:
http://dolserver.svn.sourceforge.net/dolserver/?view=rev&rev=1994

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SVN Revision 1993

Posted 12 hours ago ago

Commit from sandb

Log Messages
Changed: # of attacker penality on block rate.

Files Changed:
MODIFY - DOLSharp/trunk/GameServer/gameobjects/GameLiving.cs

View Changes:
http://dolserver.svn.sourceforge.net/dolserver/?view=rev&rev=1993

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SVN Revision 1992

Posted 14 hours ago ago

Commit from sandb

Log Messages
Added: PVE Block rate caps
Removed: Attacker penality on guard block rate
Changed: guard level modifier

Files Changed:
MODIFY - DOLSharp/trunk/GameServer/gameobjects/GameLiving.cs

View Changes:
http://dolserver.svn.sourceforge.net/dolserver/?view=rev&rev=1992

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SVN Revision 1991

Posted 18 hours ago ago

Commit from tolakram

Log Messages
- Bugfix: Pets will now correctly switch targets when commanded.
- Bugfix: Pet offensive procs will now cast correctly (fixes theurgist air pet stun)
- Changed: Formatting and comment cleanup

Files Changed:
MODIFY - DOLSharp/trunk/GameServer/ai/brain/ControlledNpc.cs
MODIFY - DOLSharp/trunk/GameServer/ai/brain/StandardMobBrain.cs
MODIFY - DOLSharp/trunk/GameServer/ai/brain/Theurgist/TheurgistPetBrain.cs
MODIFY - DOLSharp/trunk/GameServer/packets/Client/168/PetWindowHandler.cs

View Changes:
http://dolserver.svn.sourceforge.net/dolserver/?view=rev&rev=1991

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Recent Bug Reports

Displaying the 5 most recently updated issues

New Issue

[New] - Issue 4450 - NEW svn WIERD mistake
Reported: 2 weeks ago By: zycron80 Updated: 1 week ago

Lastest Svn all archer's are broke. in the /playerclasses/classranger.cs for EX.  player.AddAbility(SkillBase.GetAbility(Abilities.Weapon_Archery)); they cannot use bows all the archer classeas are this way that should be Shortbows or Crossbows or w/e 


[Awaiting team input] - Issue 4425 -
Reported: 2 weeks ago By: Updated: 2 weeks ago

Mauler power drains now appropriate damage and power except that it is not capping at mob level


[New] - Issue 4400 - realm guards and mobs agro
Reported: 3 weeks ago By: taes

i havnt noticed this to much anywhere else but the realm guards and monsters other than the ones in fronteirs they can eithor stay on one person who has not touched them through 7 taunt attacks or they can switch from person to person from one hit to them or one heal despite being hit with taunt attacks


[New] - Issue 4294 - Character creation
Reported: 1 month ago By: Ysia

with the new system implemented in 1.93. Players can create directly Cata class when allow_cata_class is set to false


[New] - Issue 4287 - SVN Update 1851
Reported: 1 month ago By: Ysia

GM can trade untradable items but players can't use embleemer, respec stone etc.


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