A place for informal discussion about what are on the teams minds in regards to the project or not
Etaew (Inactive Staff Members) 2 years ago
Due to the open nature of the project people come and go in waves and I plan to be making a regular (but small) return
.What have I been up to?
Well a few months ago I graduated from university
with a degree in Web Programming. Although I am happy with the result I am trying to avoid pursuing web development commercially (It's something I've done for years).
I have moved back in with my parents (I know right?) and am investigating graduate job opportunities
in the UK. My dream is create my own indie MMO
and have begun work on this.
I have spent the last year blogging
about and playing DAoC / Warhammer and now I have moved to Guild Wars 2.What do I aim to do?
My interest in the project is purely on the web aspect
and am scheduling an hour a week for website upgrades for the project.
If you have any web related tasks
that you would like to suggest be placed on my task list please let me know.Public Task List
Yup, you know what this project is open source and I am making an executive decision as the Web Team Leader
that non security related discussion will take place publicly
- Clean up the style of the homepage and website
- Introduce a more DAoC Themed style
- Produce a RSS feed for the Blogs and News sections so they are automatically pushed to Facebook (and the IRC channel).Communication
The DOL team don't communicate well
, very few of us have email, instant messaging details and we rely on the forums for communication. (We are a volunteer organisation so there is no requirement to).
Forums are slow, I want to increase communication by promoting the DOL IRC channel
. Idle in there, make it your home. I will be.Server: irc.quakenet.org Channel: #dolserver
If you don't have an IRC client you can use the DOL Web IRC Page
I woke up this morning with an urge to communicate with some long lost friends. There is one thing that comes first, however.
I owe everyone in the DoL community, especially the DOL staff, a very large apology. I am quite ashamed of how I left the project over four years ago and it hurts my heart that I behaved in such a way. I am deeply sorry. Luckily, Graveen stepped up and took charge to whom I owe a great deal of admiration and appreciation.
I'm sure that doesn't do any type of justice but I hope you can take it as sincere.
A lot has changed over the years. I now work at a very large software firm on one of their most popular products doing C++ development. It has been a wonderful time. It is definitely a blessing to enjoy going to work each day
. I also got married to a gorgeus lady who is just the most fantastic person I have ever met.
Honestly, I'm a bit nervous of the reaction I shall receive. In any case, I have been craving some DAoC and C# development. So, I thought, "Huh, I miss working on DoL. I wonder if there's any bits and pieces left to implement."
Thus, here I am. I'll probably be poking my head around the code base, see what has changed. If anyone knows some large subsystem that is lacking, I would love to hear it.
Glad to be back
Hello DOL fans!
I'm back after yet another hard drive failure. The good news is that I was able to fix the drive and save a few bucks. The bad news is that most of my data was not as fortunate. I've managed to recover a handfull of partially updated epic quest scripts (without supporting files and fixes) from backup, and not much else. This means that the anticipated cleanup/rewrite of the current scripts is back to square one.
Sorry folks. I'm even more disappointed than you.
I'm not sure if this is the best place for this post, bu in any case I thought it best to let you all know that I haven't fallen off the face of the planet.