PUBLIC: Database 'Bug' Reports

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PUBLIC: Database 'Bug' Reports

Postby Overdriven » Sun Jun 17, 2007 11:31 pm

Okay, as members of the public can't create threads (Spam issues etc) I've decided to make this thread to make it easier for you to post what's wrong with the current database. Please post here what you find WRONG.
Last edited by Overdriven on Fri Sep 14, 2007 1:36 pm, edited 1 time in total.
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Postby Tolakram » Mon Jun 18, 2007 1:25 am

Howdy,

thanks for the DB's!

Errors I found while importing (using EMS SQL Manager Lite) as I get to them.

Minor errors in Crafted Item

line 39006:

INSERT INTO crafteditem
(CraftedItem_ID, CraftedItemID, Id_nb, CraftingLevel, CraftingSkillType)
VALUES
("CraftedItem_ID", "CraftedItemID", "Id_nb", NULL, NULL);

line 51681:

INSERT INTO crafteditem
(CraftedItem_ID, CraftedItemID, Id_nb, CraftingLevel, CraftingSkillType)
VALUES
("NULL", "", "NULL", NULL, NULL);
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Postby Tolakram » Mon Jun 18, 2007 1:58 am

Door

Unknown column 'RegionID' in 'field list'

Note that I started with an empty db and the latest code, let DOL build all the DB's, then started importing.


----------------------------

Housing_*_Menu and
Housing_*_Shop

Field 'Level' doesn't have a default value

This is for any REPLACE INTO the itemtemplate table

----------------------------

ItemTemplate

Error with reserved word Condition. Easy to fix, open the file in an editor that can handle it and do a find of

ty, Condition


and replace with

ty, `Condition`

Note those are back quotes, the one found at the upper left of most keyboards.

MySQL documentation concerning reserved words:

http://dev.mysql.com/doc/refman/5.0/en/identifiers.html
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Postby Tolakram » Mon Jun 18, 2007 6:43 pm

DBHouse

Creation date is 0-0-0 0:0:0 which is a valid MySQL date but does not convert in the latest DOL code. I fixed it by running:

update dbhouse set creationtime = now();
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Postby Etaew » Mon Jun 18, 2007 7:03 pm

Ok, Overdriven can you run this query and fix the house release?
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Worldobject.sql

Postby thegibbet » Mon Jun 18, 2007 8:10 pm

Appears to be missing all the insert statements. The format of the file is:

250df1cd-efd4-4a69-b1fc-421e59ed0749 DOL.GS.GameStaticItem Alchemy Table 628376 607187 8576 3231 163 820 1617
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Postby stealth215 » Mon Jun 18, 2007 8:39 pm

not sure if it's a bug but, MOB table

all mobs except those in the following regions have a respawn timer of -1 or 0

60
160
165
190
191
249
Last edited by stealth215 on Mon Jun 18, 2007 8:46 pm, edited 2 times in total.
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Batlas: ...180982168721657816182761875612765127652176512762576576576^17867
Stealth215: i believe the proper term for that is a kajillion
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Stealth215 yay me!
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Postby Etaew » Mon Jun 18, 2007 8:40 pm

I bet the code will automatically assign a respawn interval.
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Postby stealth215 » Mon Jun 18, 2007 8:40 pm

well way to say something on MSN -,-
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Batlas: ...180982168721657816182761875612765127652176512762576576576^17867
Stealth215: i believe the proper term for that is a kajillion
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Postby minimal » Mon Jun 18, 2007 10:55 pm

Some of those zones are SI Epic and therefor have high respawn timer.

60, 191, 160 if memory serves.
190 is Tur Suil

Only know those cuz i worked on them.

Do not change their respawn values, on live server please.
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Re: Worldobject.sql

Postby Tolakram » Mon Jun 18, 2007 11:01 pm

thegibbet wrote:Appears to be missing all the insert statements. The format of the file is:

250df1cd-efd4-4a69-b1fc-421e59ed0749 DOL.GS.GameStaticItem Alchemy Table 628376 607187 8576 3231 163 820 1617


I have a fixed version.


http://www.dolserver.net/?nav=userfiles ... ail&id=164
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Postby stealth215 » Mon Jun 18, 2007 11:48 pm

it isnt those i have a problem with :P i just thought that having everything else be -1 was bad
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Postby Tolakram » Tue Jun 19, 2007 12:01 am

FYI, capture of all errors during startup of my server after importing all DB files:


Starting GameServer ... please wait a moment!
[19:10:20,961] Registering table: DOL.Database.MerchantItem
[19:10:22,774] Gaining SQL connection took 1352ms
[19:10:22,774] New DB connection created
...

[19:10:47,830] Spells loaded: 4302
[19:10:47,850] Spell with ID 121655 not found but is referenced from LineXSpell table

[19:10:48,120] Spell with ID 23000 not found but is referenced from LineXSpell table
[19:10:48,220] Total spell lines loaded: 154
[19:10:48,220] Loading Abilities...
[19:10:48,230] Ability implementation NULL for ability Stag %n not found
[19:10:48,230] Ability implementation NULL for ability Weaponry: Blunt not found
[19:10:48,230] Ability implementation NULL for ability Weaponry: Spears not found
[19:10:48,230] Ability implementation NULL for ability Weaponry: Instruments not foun
d
[19:10:48,230] Ability implementation NULL for ability Weaponry: Staves not found
[19:10:48,230] Ability implementation NULL for ability Studded Armor not found
[19:10:48,230] Ability implementation NULL for ability 0|GenericArmor;1|Armor Ability
: Cloth;2|Armor Ability: Leather;3|Armor Ability: Reinforced;4|Armor Ability: Scale n
ot found
[19:10:48,230] Ability implementation NULL for ability Safe Fall not found
[19:10:48,240] Ability implementation NULL for ability Critical Shot %n Ability not f
ound
[19:10:48,240] Ability implementation NULL for ability Weaponry: Slashing not found
[19:10:48,240] Ability implementation NULL for ability Scale Armor not found
[19:10:48,240] Ability implementation NULL for ability Weaponry: Fist Wraps not found

[19:10:48,240] Ability implementation NULL for ability Weaponry: Blades not found
[19:10:48,240] Ability implementation NULL for ability Distraction Ability not found
[19:10:48,240] Ability implementation NULL for ability Guard %n not found
[19:10:48,240] Ability implementation NULL for ability Quickcast not found
[19:10:48,240] Ability implementation NULL for ability Detect Hidden not found
[19:10:48,240] Ability implementation NULL for ability Volley not found
[19:10:48,240] Ability implementation NULL for ability Plate Armor not found
[19:10:48,240] Ability implementation NULL for ability Protect not found
[19:10:48,240] Ability implementation NULL for ability Weaponry: Large Weapons not fo
und
[19:10:48,240] Ability implementation NULL for ability Climb Walls not found
[19:10:48,240] Ability implementation NULL for ability Triple Wield not found
[19:10:48,240] Ability implementation DOL.GS.RealmAbilities.ValhallasBlessingAbility
for ability Valhalla's Blessing not found
[19:10:48,240] Ability implementation NULL for ability Weaponry: Mauler Staff not fou
nd
[19:10:48,240] Ability implementation NULL for ability Penetrating Arrow %n not found

[19:10:48,240] Ability implementation NULL for ability Master of the Hunt not found
[19:10:48,240] Ability implementation NULL for ability Dirty Tricks not found
[19:10:48,240] Ability implementation NULL for ability Weaponry: Thrusting not found
[19:10:48,240] Ability implementation NULL for ability Shield Ability: Large Shields
not found
[19:10:48,240] Ability implementation NULL for ability Weaponry: Thrown not found
[19:10:48,240] Ability implementation NULL for ability Tireless not found
[19:10:48,240] Ability implementation NULL for ability Weaponry: Flexible not found
[19:10:48,240] Ability implementation NULL for ability Weaponry: Polearms not found
[19:10:48,240] Ability implementation NULL for ability Weaponry: Scythe not found
[19:10:48,240] Ability implementation DOL.GS.RealmAbilities.DesperateBowmanAbility fo
r ability Desperate Bowman not found
[19:10:48,240] Ability implementation NULL for ability Danger Sense not found
[19:10:48,240] Ability implementation DOL.GS.RealmAbilities.DashingDefenseAbility for
ability Dashing Defense not found
[19:10:48,250] Ability implementation NULL for ability Leader of the Hunt not found
[19:10:48,250] Ability implementation NULL for ability Weaponry: Hammers not found
[19:10:48,250] Ability implementation NULL for ability Armor Ability: Cloth not found

[19:10:48,250] Ability implementation NULL for ability Reinforced Armor not found
[19:10:48,250] Ability implementation DOL.GS.RealmAbilities.SnapShotAbility for abili
ty Snapshot not found
[19:10:48,260] Ability implementation DOL.GS.RealmAbilities.SoulQuenceAbility for abi
lity Soul Quench not found
[19:10:48,260] Ability implementation DOL.GS.RealmAbilities.AssasinateAbility for abi
lity Assassinate not found
[19:10:48,260] Ability implementation DOL.GS.RealmAbilities.CalmingNotesAbility for a
bility Calming Notes not found
[19:10:48,270] Ability implementation NULL for ability Shield Ability: Small Shields
not found
[19:10:48,270] Ability implementation NULL for ability 1|Shield Ability: Small Shield
s;2|Shield Ability: Medium Shields;3|Shield Ability: Large Shields not found
[19:10:48,270] Ability implementation DOL.GS.RealmAbilities.PreventFlightAbility for
ability Prevent Flight Ability not found
[19:10:48,270] Ability implementation DOL.GS.RealmAbilities.ResoluteMinionAbility for
ability Resolute Minion not found
[19:10:48,280] Ability implementation DOL.GS.RealmAbilities.MinionRescueAbility for a
bility Minion Rescue not found
[19:10:48,280] Ability implementation DOL.GS.RealmAbilities.WallOfFlameAbility for ab
ility Wall of Flame not found
[19:10:48,280] Ability implementation DOL.GS.RealmAbilities.CallOfDarknessAbility for
ability Call of Darkness not found
[19:10:48,290] Ability implementation DOL.GS.RealmAbilities.DreamweaverAbility for ab
ility Dreamweaver not found
[19:10:48,290] Ability implementation NULL for ability Evade %n Ability not found
[19:10:48,290] Ability implementation NULL for ability Blade Barrier not found
[19:10:48,300] Ability implementation NULL for ability Tactics not found
[19:10:48,300] Ability implementation NULL for ability Flurry not found
[19:10:48,300] Ability implementation NULL for ability Badge of Valor not found
[19:10:48,300] Ability implementation NULL for ability Engage Ability not found
[19:10:48,300] Ability implementation NULL for ability Member of the Hunt not found
[19:10:48,310] Ability implementation NULL for ability Selective Blindness not found
[19:10:48,310] Ability implementation NULL for ability Weaponry: Shortbows not found
[19:10:48,310] Ability implementation DOL.GS.RealmAbilities.DesperateBowmenAbility fo
r ability Desperate Bowmen not found
[19:10:48,310] Ability implementation DOL.GS.RealmAbilities.FungalUnionAbility for ab
ility Fungal Union not found
[19:10:48,320] Ability implementation DOL.GS.RealmAbilities.ValeDefenseAbility for ab
ility Vale Defense not found
[19:10:48,320] Ability implementation DOL.GS.RealmAbilities.SearingpetAbility for abi
lity Searing Pet not found
[19:10:48,320] Ability implementation NULL for ability Weaponry: Crossbow not found
[19:10:48,320] Ability implementation NULL for ability Intercept not found
[19:10:48,330] Ability implementation DOL.GS.RealmAbilities.BlissfulIgnoranceAbility
for ability Blissful Ignorance not found
[19:10:48,330] Ability implementation DOL.GS.RealmAbilities.RestorativeMendAbility fo
r ability Restorative Mend not found
[19:10:48,330] Ability implementation NULL for ability Short Bows not found
[19:10:48,330] Ability implementation DOL.GS.RealmAbilities.ShadowStrikeAbility for a
bility Shadow Strike not found
[19:10:48,341] Ability implementation DOL.GS.RealmAbilities.SpiritMartyrAbility for a
bility Spirit Martyr not found
[19:10:48,341] Ability implementation DOL.GS.RealmAbilities.AllureOfDeathAbility for
ability Allure of Death not found
[19:10:48,341] Ability implementation NULL for ability Enhanced Evade not found
[19:10:48,351] Ability implementation NULL for ability Weaponry: Recurved Bow not fou
nd
[19:10:48,351] Ability implementation NULL for ability Weaponry: Composite Bow not fo
und
[19:10:48,351] Ability implementation NULL for ability Envenom Ability not found
[19:10:48,351] Ability implementation NULL for ability Stoicism not found
[19:10:48,361] Ability implementation NULL for ability Chain Armor not found
[19:10:48,361] Ability implementation NULL for ability Stealth not found
[19:10:48,361] Ability implementation DOL.GS.RealmAbilities.MarkOfPreyAbility for abi
lity Mark of Prey not found
[19:10:48,361] Ability implementation NULL for ability Weaponry: Longbows not found
[19:10:48,361] Ability implementation NULL for ability Armor Ability: Studded not fou
nd
[19:10:48,371] Ability implementation NULL for ability Weaponry: Axes not found
[19:10:48,371] Ability implementation NULL for ability Cloth Armor not found
[19:10:48,371] Ability implementation NULL for ability 0|GenericArmor;1|Armor Ability
: Cloth;2|Armor Ability: Leather;3|Armor Ability: Studded;4|Armor Ability: Chain;5|Ar
mor Ability: Plate not found
[19:10:48,381] Ability implementation NULL for ability Sprint not found
[19:10:48,381] Ability implementation NULL for ability Weaponry: Celtic Spears not fo
und
[19:10:48,381] Ability implementation NULL for ability Camouflage not found
[19:10:48,381] Ability implementation NULL for ability Berserk not found
[19:10:48,381] Ability implementation NULL for ability Weaponry: Hand to Hand not fou
nd
[19:10:48,391] Ability implementation NULL for ability CCImmunity not found
[19:10:48,391] Ability implementation NULL for ability Weaponry: Composite Bows not f
ound
[19:10:48,391] Ability implementation NULL for ability Shield Ability: Medium Shields
not found
[19:10:48,391] Ability implementation NULL for ability Rapid Fire %n not found
[19:10:48,401] Ability implementation NULL for ability Armor Ability: Plate not found

[19:10:48,401] Ability implementation NULL for ability Advanced Evade Ability not fou
nd
[19:10:48,401] Ability implementation NULL for ability Armor Ability: Leather not fou
nd
[19:10:48,401] Ability implementation NULL for ability 0|GenericArmor;1|Armor Ability
: Cloth;2|Armor Ability: Leather;3|Armor Ability: Studded;4|Armor Ability: Chain not
found
[19:10:48,411] Ability implementation NULL for ability Leather Armor not found
[19:10:48,411] Ability implementation NULL for ability Armor Ability: Chain not found

[19:10:48,411] Ability implementation NULL for ability Weaponry: Piercing not found
[19:10:48,411] Ability implementation NULL for ability Sure Shot not found
[19:10:48,421] Ability implementation NULL for ability Weaponry: Swords not found
[19:10:48,421] Ability implementation NULL for ability Initiate of the Hunt not found

[19:10:48,421] Ability implementation NULL for ability Armor Ability: Reinforced not
found
[19:10:48,421] Ability implementation NULL for ability Weaponry: Left Axes not found
[19:10:48,431] Ability implementation NULL for ability Armor Ability: Scale not found

[19:10:48,431] Ability implementation NULL for ability Weaponry: Two Handed not found

[19:10:48,431] Ability implementation NULL for ability Weaponry: Crushing not found
[19:10:48,431] Ability implementation DOL.GS.RealmAbilities.FanaticismAbility for abi
lity Fanaticism not found
[19:10:48,441] Ability implementation NULL for ability Vampiir Bolt not found
[19:10:48,441] Total abilities loaded: 197
[19:10:48,441] Loading class to realm ability associations...
[19:10:48,551] Fungal Union is not a Realm Ability, this most likely is because no Im
plementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,611] Ability 'Soldier's Citadel' unknown
[19:10:48,611] Realm Ability Soldier's Citadel assigned to class 2 but does not exist

[19:10:48,621] Dashing Defense is not a Realm Ability, this most likely is because no
Implementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,621] Ability 'Sonic Barrier' unknown
[19:10:48,621] Realm Ability Sonic Barrier assigned to class 39 but does not exist
[19:10:48,631] Dreamweaver is not a Realm Ability, this most likely is because no Imp
lementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,641] Blade Barrier is not a Realm Ability, this most likely is because no I
mplementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,641] Allure of Death is not a Realm Ability, this most likely is because no
Implementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,641] Resolute Minion is not a Realm Ability, this most likely is because no
Implementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,641] Badge of Valor is not a Realm Ability, this most likely is because no
Implementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,651] Searing Pet is not a Realm Ability, this most likely is because no Imp
lementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,661] Fanaticism is not a Realm Ability, this most likely is because no Impl
ementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,661] Dashing Defense is not a Realm Ability, this most likely is because no
Implementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,671] Selective Blindness is not a Realm Ability, this most likely is becaus
e no Implementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,671] Calming Notes is not a Realm Ability, this most likely is because no I
mplementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,671] Call of Darkness is not a Realm Ability, this most likely is because n
o Implementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,681] Desperate Bowman is not a Realm Ability, this most likely is because n
o Implementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,681] Soul Quench is not a Realm Ability, this most likely is because no Imp
lementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,681] Blissful Ignorance is not a Realm Ability, this most likely is because
no Implementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,691] Restorative Mend is not a Realm Ability, this most likely is because n
o Implementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,691] Spirit Martyr is not a Realm Ability, this most likely is because no I
mplementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,691] Chain Lightning is not a Realm Ability, this most likely is because no
Implementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,691] Minion Rescue is not a Realm Ability, this most likely is because no I
mplementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,691] Vale Defense is not a Realm Ability, this most likely is because no Im
plementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,701] Valhalla's Blessing is not a Realm Ability, this most likely is becaus
e no Implementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,701] Mark of Prey is not a Realm Ability, this most likely is because no Im
plementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,701] Dashing Defense is not a Realm Ability, this most likely is because no
Implementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,701] Wall of Flame is not a Realm Ability, this most likely is because no I
mplementation is set or an Implementation is set and is not a Realm Ability
[19:10:48,701] Realm Abilities assigned to classes: 1156

...

[19:11:58,501] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameEmeraldSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\G
ameServer\gameobjects\GameMerchant.cs:line 603
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:58,541] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:58,561] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:58,571] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:58,612] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:58,652] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:58,702] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:58,742] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:58,792] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:58,842] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:58,882] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameEmeraldSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\G
ameServer\gameobjects\GameMerchant.cs:line 603
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:58,932] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:58,972] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameDiamondSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\G
ameServer\gameobjects\GameMerchant.cs:line 582
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:59,022] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:59,062] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:59,112] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:59,162] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:59,202] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:59,252] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:59,293] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:59,343] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:59,393] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:59,433] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:59,563] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:59,573] Item Creation: Template not found!
at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at DOL.GS.GameInventoryItem.CreateFromTemplate(String templateID) in E:\DawnOfLigh
t\1.9X\DOL-DAOC\trunk\GameServer\gameobjects\GameInventoryItem.cs:line 93
at DOL.GS.GameSapphireSealsMerchant..ctor() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\
GameServer\gameobjects\GameMerchant.cs:line 592
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, B
oolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecuri
tyCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache)
at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilit
yChecks, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder,
Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder bin
der, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantC
ount, Int64& itemCount, Int64& bindCount) in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameS
erver\world\Region.cs:line 568
at DOL.GS.WorldMgr.Init(RegionData[] regionsData) in E:\DawnOfLight\1.9X\DOL-DAOC\
trunk\GameServer\world\WorldMgr.cs:line 369
at DOL.GS.GameServer.Start() in E:\DawnOfLight\1.9X\DOL-DAOC\trunk\GameServer\Game
Server.cs:line 684
at DOL.DOLServer.Actions.ConsoleStart.OnAction(Hashtable parameters)
at DOL.DOLServer.MainClass.Main(String[] args)
[19:11:59,573] Region: Darkness Falls loaded 1706 mobs, 0 merchants, 0 items 0 bindpo
ints, from DB (RegionTime1)

...

[19:12:37,327] GameServer is now open for connections!
> [19:12:41,563] -stats- Mem=283373kb Clients=0 Down=0kb/s (0MB) Up=0kb/s (0MB) I
n=0pck/s (0K) Out=0pck/s (0K) Pool=24/25(1) IOCP=1000/1000(1) RegionTime1=8458t/s
(1565) CPU=26.8% DOL=26.7%
User avatar
Tolakram
Storm / Storm-D2 Admin
 
Posts: 8776
Joined: Tue Jun 13, 2006 1:49 am
Location: Kentucky, USA

Postby Krin » Tue Jun 19, 2007 2:12 am

Seems to me like you are missing the item template database. or merchantitem database. 'Template not found!' leads me to believe it's the itemtemplate
Krin
DOL Novice
 
Posts: 61
Joined: Mon May 15, 2006 10:53 pm
Location: Tacoma, Washington

Postby Tolakram » Tue Jun 19, 2007 3:26 am

Nope, not missing anything, all DB's imported. :)

I should have said warnings, not errors. Some stuff is missing but considering how many things are in the DB the number of errors is pretty darn good.
User avatar
Tolakram
Storm / Storm-D2 Admin
 
Posts: 8776
Joined: Tue Jun 13, 2006 1:49 am
Location: Kentucky, USA

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