public class GamePlayerMaxLevel25 : GamePlayer
{
public override MaxLevel
{
get { return 25; }
}
[...]Override constructors[...]
}
/// <summary>
/// What class should the server use for players
/// </summary>
[ServerProperty("system", "player_class", "What class should the server use for players", "DOL.GS.GamePlayer")]
public static string PLAYER_CLASS;
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