Batlas wrote:It looks simply amazing. I am by no means an expert in the matter, but wouldn't it be possible to use the engine just to render the game while allowing all the logic to run from standard daoc, use some sort of DLL link and a modified launcher or ****** client?
Technically easiest way to use different client is to make network "proxy" application which shows as multi-player server for Crysis and talks to DOL.
Though I can't comment how difficult this kind proxy is to create as I don't know anything about DOL or Crysis network protocols.
Also I don't think there is any problem to export those terrains to HL2 engine or Unreal Engine (if those can handle quite big height-maps),
Crysis is just my personal favorite as it have extreme powerful editor which likes xml imports and of course .. looks cool
I'm kind of waiting that Crytek releases old engine versions as open source like ID is doing, then this is totally different thing.