thats what i have been trying to use, but i have noticed coords inthe database arent the same and when using the ones for /loc i have no been able to jump to them or when i have moved an npc, they havent moved to that position.
i am working through the quests as i found some that do not work, and i cant have that
, which suits me as i will learn a lot of the programming and stuff and it looks a lot easier than programing asm by using pen and paper using binary. My aim is to have the quest working as the text script says.
the one i am working on atm, is "frontiers" and the npc are not where they suppose to be, found out why master v etc aren playing game, thery are somewhere else, i replace those coords with /loc ones and they dont move they are still there, if i duplicate the coords with the other master v, non quest one, it moves. i have been moving my toon to th eplace i want the npc to be, i have found if you duplicate, put both master v nps on the same spot, it it touch n go whether the quest will continue.
lots of trial an error, but fun.
Steve