Plan for DOL

A place where you can talk about anything Dawn of Light or DAOC related

Moderators: Project Admin, Support Team

Re: Plan for DOL

Postby geshi » Fri Sep 27, 2013 9:28 pm

if DAoC Portal automatically downloaded the dll for the players though.. but apparently that's a bad idea, no idea why.
Distributing client files is another legal space entirely
Well, Uthgard are doing it already aren't they? when they download their custom zones upon connecting to their server... I bet quite a few client files are included.. maybe I'm wrong..

Plus, would Mythic really care? I'm sure if they cared that much then they would have cried about us recommending people to install the old game.dlls on here.
geshi
Contributor
 
Posts: 1826
Joined: Tue Oct 21, 2008 9:16 pm

Re: Plan for DOL

Postby Etaew » Tue Oct 01, 2013 12:24 pm

We probably could get away with it yes, we just need to decide if we want to go down that route as a project.
Retired DOL Enthusiast | Blog
User avatar
Etaew
Inactive Staff Member
 
Posts: 7602
Joined: Mon Oct 13, 2003 5:04 pm
Website: http://etaew.net
Location: England

Re: Plan for DOL

Postby Tolakram » Tue Oct 01, 2013 12:33 pm

if DAoC Portal automatically downloaded the dll for the players though.. but apparently that's a bad idea, no idea why.
Distributing client files is another legal space entirely
Well, Uthgard are doing it already aren't they? when they download their custom zones upon connecting to their server... I bet quite a few client files are included.. maybe I'm wrong..

Plus, would Mythic really care? I'm sure if they cared that much then they would have cried about us recommending people to install the old game.dlls on here.
Are you going to be responsible for it? These questions are unanswerable and I for one will not push that envelope because I, personally, have too much to lose.
- Mark
User avatar
Tolakram
Storm / Storm-D2 Admin
 
Posts: 9189
Joined: Tue Jun 13, 2006 1:49 am
Location: Kentucky, USA

Re: Plan for DOL

Postby Argo » Tue Oct 01, 2013 1:35 pm

The point we should think about are the wins and losses. I am sure the wins wouldn't equal the losses. That Uthgard got away with it is one side of the medal and i for one are happy about that such a server exists but that doesn't measn that we should try it too.

just my two cents

Argo
Möge Gott sein zwischen Dir und dem Leid, an allen dunklen und verlassenen Orten, die Du erreichen wirst.
Argo
Server Team
 
Posts: 1760
Joined: Thu Sep 18, 2008 6:21 pm
Location: Berlin, Germany

Re: Plan for DOL

Postby Leodagan » Tue Oct 01, 2013 3:39 pm

It's dangerous to mix up Open Source and Free Licenses work with closed source and licensed products.

If you're targeted in copyright infringement you can get trouble and have all the project labeled as "piracy" and usage of DOL could be seen as participating. (they could track every Sourceforge contributor)

The law as changed around copyright and licenses, now it's shoot first talk later !

Open Source World and GNU don't need this ;) But The portal software could implement an API that allows servers to distribute files ? (which would be responsibilities of shards Admin)

And maintain better isolation of Client, because Uthgard is breaking a lot of things !
User avatar
Leodagan
Developer
 
Posts: 1350
Joined: Tue May 01, 2012 9:30 am
Website: https://daoc.freyad.net
Location: Lyon

Re: Plan for DOL

Postby geshi » Tue Oct 01, 2013 5:05 pm

Open Source World and GNU don't need this ;) But The portal software could implement an API that allows servers to distribute files ? (which would be responsibilities of shards Admin)
It already exists apparently, it's what Uthgard uses to share files with the people connecting to their server.. they just haven't shared it yet.. I'm not sure on the reasons, but I'm sure they have a good one.
And maintain better isolation of Client, because Uthgard is breaking a lot of things !
Indeed, the Uthgard patch breaks a few zones for other servers :(
geshi
Contributor
 
Posts: 1826
Joined: Tue Oct 21, 2008 9:16 pm

Re: Plan for DOL

Postby geshi » Tue Oct 01, 2013 5:07 pm


Are you going to be responsible for it? These questions are unanswerable and I for one will not push that envelope because I, personally, have too much to lose.
Well DAoC Portal is the software sharing Mythic's files with the players... so isn't Dawn of Light already responsible? not really sure how this kind of thing works.
geshi
Contributor
 
Posts: 1826
Joined: Tue Oct 21, 2008 9:16 pm

Re: Plan for DOL

Postby Blue » Tue Oct 01, 2013 7:39 pm

The idea was that other servers can also provide patches but switching between the patches is not implemented yet and would cause downloading the mods and patching the client on every server change.
Ideally the list of required mods would be supplied by the server list. Means as a server admin you can select which mods should be active in the daocportal server setup page.

Current best option is to use a different client directory for Uthgard if another server is incompatible with our files.
ex DOL Lead Developer
Blue
Uthgard Admin
 
Posts: 961
Joined: Wed Jan 21, 2004 11:07 pm
ICQ: 63977313

Re: Plan for DOL

Postby Etaew » Tue Oct 01, 2013 7:58 pm

Ideally the list of required mods would be supplied by the server list. Means as a server admin you can select which mods should be active in the daocportal server setup page.
Speaking of which, didn't I give Uthgard control over the DAoC Portal page as well as the client? :p

The site needs some love, potentially an update will be on the horizon, depending if my interest in DAoC rekindles.
Retired DOL Enthusiast | Blog
User avatar
Etaew
Inactive Staff Member
 
Posts: 7602
Joined: Mon Oct 13, 2003 5:04 pm
Website: http://etaew.net
Location: England

Re: Plan for DOL

Postby geshi » Tue Oct 01, 2013 11:13 pm

Current best option is to use a different client directory for Uthgard if another server is incompatible with our files.
Well the problem is that the Classic Patch moves the portal keeps (svasud etc)... on PvP servers this is a huge problem.. players without the patch will see people with the patch floating where the portal keeps should be... a few PvP servers (I'm talking open world ones here) had to completely block off those areas and try and force everyone to uninstall the patch.
geshi
Contributor
 
Posts: 1826
Joined: Tue Oct 21, 2008 9:16 pm

Re: Plan for DOL

Postby Argo » Tue Oct 01, 2013 11:27 pm

Geshi, i am using two directories as blue already stated above and i have no problems to use old frontiers and on the other client the new frontiers. I think that might be quite a good solution for all of us. Well at least it doesn't harm me :) Uthgard has chosen the OF as their path and hey, i am one of those people that like the good old times ambiente :) The rest goes for new frontiers which also has his pro's and con's. Who wants to say who is right with his choice and who is wrong? There's space enough for both worlds. Besides that, it is easy to patch back to NF from mythic. Gamedll 1.109 is also no problem so who cares :)

kind regards

Argo
Möge Gott sein zwischen Dir und dem Leid, an allen dunklen und verlassenen Orten, die Du erreichen wirst.
Argo
Server Team
 
Posts: 1760
Joined: Thu Sep 18, 2008 6:21 pm
Location: Berlin, Germany

Re: Plan for DOL

Postby geshi » Wed Oct 02, 2013 10:45 am

Geshi, i am using two directories as blue already stated above and i have no problems to use old frontiers and on the other client the new frontiers. I think that might be quite a good solution for all of us. Well at least it doesn't harm me :) Uthgard has chosen the OF as their path and hey, i am one of those people that like the good old times ambiente :) The rest goes for new frontiers which also has his pro's and con's. Who wants to say who is right with his choice and who is wrong? There's space enough for both worlds. Besides that, it is easy to patch back to NF from mythic. Gamedll 1.109 is also no problem so who cares :)

kind regards

Argo
Try getting every player who plays Uthgard to do that then, it's almost impossible.. even if there are a few people who still use the Uthgard classic patch and connect to an open world PvP server it's a huge issue with players floating around.

The classic patch could clone the classic regions and give them a new region id.. then there wouldn't be any issues at all...
geshi
Contributor
 
Posts: 1826
Joined: Tue Oct 21, 2008 9:16 pm

Re: Plan for DOL

Postby Aftertaste » Thu Sep 15, 2016 4:40 pm

Glad i saw this, i stopped developing for this project years ago due to the fact the the developer team was rude and combative lol, i had huge plans back then, i was enjoying the project, the developer team was just enjoying the drama, i look forward to friendly people this time.
Aftertaste
DOL Guest
 
Posts: 4
Joined: Tue Sep 13, 2016 11:52 pm

Re: Plan for DOL

Postby HunabKu » Thu Sep 15, 2016 8:08 pm

Happy to cya.
"C'est l'ignorance qui apporte le chaos, pas la connaissance."
Scarlett Johansson dans "Lucy" de Luc Besson
-------------------------------------------------------------------------------
"Ignorance brings chaos, not knowledge."
Scarlett Johansson on "Lucy" by Luc Besson
User avatar
HunabKu
Developer
 
Posts: 1905
Joined: Sat Jun 18, 2011 4:48 am

Re: Plan for DOL

Postby PlanarChaosRvrtwo » Thu Mar 16, 2017 3:54 am

Glad i saw this, i stopped developing for this project years ago due to the fact the the developer team was rude and combative lol, i had huge plans back then, i was enjoying the project, the developer team was just enjoying the drama, i look forward to friendly people this time.
We had many idiots over the years for example that guy that created the instant servers but that dont matter. At end only one thing matter if morons define our behavior or we define their behavior.
And in all those years we allways had one problem on dol, couse to many peeps dint thougt on the consequences of their work and behavior.
At end i can just say share more and talk to more peeps on dol forum so we can create an connection between us that give us an stable base to work with couse basicly a not helpful topic is way more useful where we can discuse about the issue then an scripter that sitting outside of dol and dont have a real connection to the core of the dol team.
There are so many possibilities if you face the power of dol and that is dol is an community and it benefits from social contact.
And i hope hunabku is fine with that but its an nice example:
He is working on an french project around the international patch state im working on and we talked a while and were able to find an way to work with each other both servers can benefit from.
So i want shout out:
Please please please speak about issues couse at the end we all have fails and skills and if connected in a strong team we can fix up the fails of others and use our power to push dol further!!!
DOL dint only gaved me the data to start my server,
it also gaved me 16 amazing years with nice peeps,
and now its on me to return the favor.
User avatar
PlanarChaosRvrtwo
Database Team
 
Posts: 517
Joined: Thu Jul 07, 2016 6:21 am


Return to “%s” General

Who is online

Users browsing this forum: No registered users and 1 guest