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Re: zones.xml and zone bonuses

PostPosted: Thu Jul 22, 2010 11:25 pm
by Tolakram
Looks good.

Re: zones.xml and zone bonuses

PostPosted: Fri Jul 23, 2010 3:44 pm
by stephenxpimentel
Added to SVN :)

Re: zones.xml and zone bonuses

PostPosted: Fri Jul 23, 2010 5:35 pm
by Graveen
nice !

Re: zones.xml and zone bonuses

PostPosted: Sun Jul 25, 2010 3:15 am
by Belthax
I updated camelot hills to have 25% xp and coin, 50% rp and bp. Players are saying they are getting the same rp as a non bonus zone

Im running with 1x rp so it should have been 1.5 in camelot hills im guessing. Gonna test it myself tomorrow.

Re: zones.xml and zone bonuses

PostPosted: Sun Jul 25, 2010 3:39 am
by stephenxpimentel
Belthax wrote:I updated camelot hills to have 25% xp and coin, 50% rp and bp. Players are saying they are getting the same rp as a non bonus zone

Im running with 1x rp so it should have been 1.5 in camelot hills im guessing. Gonna test it myself tomorrow.


No, there is a completely separate message that shows up above "you gain 1000 realmpoints" it will say "you gain 500 additional realmpoints for adventuring in this zone!"

Just to be clear the "zone" is only the "camelot hills" map tile. so when your standing in cotswold, whatever is on the map is what will receive the 50% extra realmpoints.


[edit] also make sure that the server property is set to "true" to enable the bonus! (ENABLE_ZONE_BONUSES) is default set to false.

Re: zones.xml and zone bonuses

PostPosted: Mon Jul 26, 2010 1:41 am
by Belthax
Ah yea that was what i was missing. Thanks