I noticed this in SpellHandler.cs in the method "CalculateCastingTime()"..
- Code: Select all
if (Caster.EffectList.GetOfType(typeof(QuickCastEffect)) != null)
{
return 2000; //always 2 sec
}
I'm pretty sure that on live it is not 2 seconds, that would make quite a few spells faster to cast while using Quickcast. Someone told me its 5 seconds on live but I have not found any proof, does anyone know?