DBSalvage material = GameServer.Database.SelectObject<DBSalvage>("ObjectType ='"+item.Object_Type+"' AND SalvageLevel ='"+salvageLevel+"'");
DBSalvage material = GameServer.Database.SelectObject<DBSalvage>("ObjectType ='" + item.Object_Type + "' AND SalvageLevel ='" + salvageLevel + "' AND Realm ='" + item.Realm + "'");
DBSalvage material = GameServer.Database.SelectObject<DBSalvage>("ObjectType ='"+item.Object_Type+"' AND SalvageLevel ='"+salvageLevel+"'");
DBSalvage material = GameServer.Database.SelectObject<DBSalvage>("ObjectType ='" + item.Object_Type + "' AND SalvageLevel ='" + salvageLevel + "' AND Realm ='" + item.Realm + "'");
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