Crown of Zahur SpellHandler

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Crown of Zahur SpellHandler

Postby Hiatus » Mon Jan 06, 2014 3:49 am

I was just browsing through the bug fixer for things that needed to be added, and this was one of them. It seemed like the code was already made, but never used anywhere :?: So I just made a CoZSpellHandler and fixed EfficientEndurance to be livelike where the % of the endu heal gets subtracted from the actual heal.
Attachments
CoZSpellHandler.patch
(4.04 KiB) Downloaded 30 times
Graveen wrote:If you can't see the problem, then this is the problem :mrgreen:
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Re: Crown of Zahur SpellHandler

Postby Graveen » Mon Jan 06, 2014 9:44 am

yeaaah :)
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