In GameSpellEffect
- Code: Select all
public ushort Icon { get { if (m_handler != null && m_handler.Spell != null) return m_handler.Spell.ClientEffect; else return 0; } }
public ushort Icon
{
get
{
if (m_handler != null && m_handler.Spell != null)
return m_handler.Spell.ClientEffect;
else
return 0;
}
}
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