EXACTLY!It seems to me the standard brain should be able to handle this, but I personally don't object to some specialized brains living on top of 'standard'. Once you specialize, though, you can quickly box yourself in. What about the mob who can cast and style, for example? A true brain rewrite would allow us to create anything from the common just fight mob all the way to the epic mob with styles, spells, and abilities.
So your reuqetsing that any changes and design setup be able to work through the ingame interface /commands which is simple enough!As a GM you want to be able to walk up to a mob and make a template, maybe assign it some specialties. This is the ideal way to be able to run a server because you can have people at the GM level make the improvements. Right now we demand some DB work to do a lot of this. In game I should be able to walk up to a mob and create or assign it a template, then assign spells / abilities / styles / etc. Hell, if a npctemplate is required and the mob has none the creation might be automatic.
Boobies digging up the dead i see LOL! Was really surpized when i got an email from dolunable to set night/day spawns still afaik
No, that wasn't the reason for leaving the project, I was quite busy starting a new project at work, I didn't fancy coding after work at that time. That might have changed though.Aredhel started to remake aggressive brains but left the project soon after. I'm not saying this was the reason ... So no, no one is working on it. Left over work still in SVN. http://dolserver.svn.sourceforge.net/vi ... /ai/brain/
We still use IOldAgressiveBrain which I am threatening to rename back to agressivebrain. The amount of work for a brain to work correctly is daunting. Certainly creating another brain for testing and optionally using once everything works is the preferred way to do this. I think Aredhel's plan was to have the current brains use the IOldAgressiveBrain interface while a new brain was developed, then once the new brain was shown to work at least as well as the existing brain we could make the switch, but always have access to both.
In short, make a new brain, but do not make modifications to existing brains. Too breakable.
Return to “%s” DOL Development Discussion
Users browsing this forum: No registered users and 1 guest