we are using them for example to give a npc many diffrent models, to give mobs a certain lvlrange, to have a model with many diffrent sizes etc... and yes they are good for something. Since i am the one who wanted it to be this way, please don`t change it. I will defend these serialized values since it makes the world of daoc a bit mor randomized and wipes away the borin g feeling of having always this forseeable mobs actions and what do i know more.... So look but please don`t touch the systemWhy are they there? Are they used for anything? It's pretty troubling.
Thanks,
Tim
I agree on this one Geshi, it is quite difficult to read sometimes. Might be a real good idea to put that specs in another table like the one you suggested.You can do the same job, but another way... I think that's what tryagain is getting at.. for example at the moment my characters spec in the db is stored as "Nurture|44;Regrowth|32;Blades|3;Blunt|1;Music|37"
There could be dolcharacterxspec table.. with columns CharID, Spec and Amount.. easier to read I guess but it would be a lot of work to convert existing data for EVERYTHING to do with serialisation in DOL I guess
Graveen wrote:If you can't see the problem, then this is the problem
That's interesting, since dataquest is all serialized. I dislike some serialized data.That's all I'm going to say about this. It's a good idea, I hate serialized data as well, but will require vigilance.
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