Postby tegstewart » Mon Mar 06, 2017 4:30 am
I've done some more testing.
Since having 148|1;148|2;148|3;148|4;148|5 with different twohandanimations didn't work, I thought maybe the client is using the style id to generate the animation. So I tried 148|1;149|1;150|1;151|1;152|1. I had to put in stylexspell entries for them, but whatever. I also named them Draw Out 1, Draw Out 2, etc so I could see which was used in the combat log.
I still got the same attack animation each time, but Draw Out 5 is applying a bleed. That's 152, which is Aurora. Stylexspell has classid as 0 for Aurora, so I'm getting a bleed for Draw Out 5, either as a additional effect or as a substitute for the taunt effect. Very interesting.
I ended up creating duplicates of the taunt styles from axe, sword, and hammer using the same same style ids. I modified them to have the stats I wanted, and that did the trick. Three different named styles, three different animations, all behaving identically otherwise. I didn't need any stylexspell entries since all three used classid 0 so it's already covered.