problem with the Spiritmaster's pet

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problem with the Spiritmaster's pet

Postby Klogan » Wed Sep 12, 2012 5:17 pm

I've found many missing abilities from the pets of the Spiritmaster.

No lifetap, no bladeturn and no cold debuff.

here is one link who shows the missing skills.

Spirit Fighter - Carries no weapon. This is a very basic pet that has no special effects and has virtually no means of defending itself.

Spirit Soldier - Pet starts carrying a weapon. The pet will also randomly proc a stun upon attack. This is probably the most useful proc that your pet will pick up and all the procs that your pet gains carry over into the later forms of the pet. The pet will also start intercepting attacks for you just like the intercept ability that Tanks get, though the pet will intercept at random intervals and has the capacity to intercept 2, 3, even 4 hits in a row. This pet also gains the Parry skill that will help keep it from being completely clobbered.

Spirit Swordsman - Gains all the abilities of the Spirit Soldier, but now has the chance to proc a Cold DD on every swing, adding a bit of damage to his arsenal (and a currently inexplicable graphic that is amusing to use on flying creatures where it appears really really small or giants where it is HUGE).

Spirit Warrior - Has all the abilities of the previous forms, but gains the chance to proc a lifetap on every swing, increasing both his damage and his survivability.

Spirit Champion - Has all the abilities of the previous forms including the ability to seemingly at random proc a self-bladeturn, increasing his survivability.


It comes from this link:

http://www.classesofcamelot.com/misc/Cl ... aster2.asp

And here is the changes from 1.87

All Spiritmaster pets have gained a new PvE taunt ability called Enrage. This functions as an offensive proc buff that is cast by the pet when commanded via keyword or menu options.

- The lowest tier Spirit pet now has the option to equip weapons. When summoned, it will appear weaponless for those who prefer no weapons on that particular pet. When equipped, the pet can style, at a lower chance, like the other Spiritmaster pets.

 - Shields have been added to all Spirit pets when commanded to equip a weapon other than a spear. The spirit pets do not start out with a shield for those who do not want them equipped.

 - All Spirit pets now have a chance to use shield styles.

 - All Spirit pets default their Parry ability as on. Spiritmasters can turn this option on or off via keyword menu.

 - Spiritmaster pets now have the appropriate weapon styles for whichever weapon they wield - axe, spear, hammer
and sword.

http://camelotherald.wikia.com/wiki/Pat ... rsion_1.87



Thanks, if you fix it. ;)

Klogan warrior 50
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Klogan
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