This Quest-like Icon have a blue aura to tell players that this NPC can give them a reward for a finished quest.
This doesn't work for One-Step Quest... (Obviously the regular Quest Icon can apply there if needed)
This work only for DataQuest and RewardQuest that gives Methods to know when they are finished and who is rewarding (for RewardQuest it's always the QuestGiver...)
This gives a nice feeling when completing multiple quest in the tutorial area (which is a playful area for quest of all types !) it's easy to match the quest rewarder, and maybe this get the feeling that something could be done for mid-step npc !
The patch is short and not really written to support all type of Quest, but "DataQuest"-alike should be the future for implementing quests, and could be improved to give more description on every step (which DataQuest does nicely, but RewardQuest is another story !!)
Here is the Commit Log :
- Code: Select all
Update : Improve Quest Icon Handling to allow for the "Quest Finish" Icon displaying over NPC when they allow to finish a quest. That work for kill finishing step too, so be careful if you target too much NPC on the Last Step of a DataQuest it could spam with Finish Quest Icons over Mob Spots ! Quest Finish Icon Only works for DataQuest and RewardQuest Type, the other quest type don't allow to easily check who is the last step and when it's the last step ! Best way to test this change, build a level 1 character, test the first Tutorial Quest (DataQuest with KillFinish event on sparring guard), then test Tutorial Armory Quest (RewardQuest) Fix : Missing update from RegionTimerResync