SVN Revision 2475 - Data Quests part 1

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Re: SVN Revision 2475 - Data Quests part 1

Postby Tolakram » Sun Jun 30, 2013 1:39 am

necro bump, to keep the feature list in the same place.

<Player>, <Class>, and <Race> are already supported as part of the behavior utilities which were used in some but not all quest text displays. I added <Title>, <RealmTitle>, and <Guild> to Behavior and also via calls to AbstractQuest.SendMessage


Added: StepItemTemplates for Kill and KillFinish step types can now include a chance to drop.

Example: |some_template_name;75|

If the chance fails the step will not advance.
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Re: SVN Revision 2475 - Data Quests part 1

Postby Argo » Sun Jun 30, 2013 6:44 am

Did i ever tell you how much i love DQs? ;)
Möge Gott sein zwischen Dir und dem Leid, an allen dunklen und verlassenen Orten, die Du erreichen wirst.
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