You mean the ClassType? But it takes to script and it is not possible for every person working with the DataQuest.Yiu can do all of that with custom steps.
Qualification - Called when checking to see if a player is able to get a quest. Returning false will prevent offer and no quest icon will display.
Offer - Called when a player is offered a Reward Quest. If the offer is handled by the custom step then it should return false to prevent a double offer.
GiveItem - Called when a player is giving an item to an NPC. Return false to refuse to accept item.
Step - Called at every step, prior to step advancement. Returning false will prevent advancement.
Finish - Called at the start of the Finish quest process. Returning false will prevent finish.
RewardsChosen - Called for Reward Quest types once the rewards have been chosen. Return false to prevent completion.
PostFinish - Called once finish quest completes. Return value not checked.
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