I'm looking at a random crash that some players have on my server.
It seems to be rare afaik but I can't find a way to reproduce it.
I've already asked help with this issue months ago but now I have some more information to add.
The client crash packet handler leave me this log :
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Last client sent/received packets (from older to newer): 21:44:44,144 - [3583] - INFO - DOL.GS.PacketHandler.Client.v168.ClientCrashPacketHandler - GSUDPPacketOut 0000: 00 18 00 00 A1 00 00 0B 9B 75 34 00 00 71 3B 00 .........u4..q;. 0010: 00 10 F2 00 00 00 84 00 00 22 04 4F 00 .........".O.
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ver:-1 code:0x00 (old:0xA8) dir:ClientToServer len:16 (0x10) logger packet:False packet class : CtoS_0x00_HouseMenuRequest desc: "house menu request" houseId:0x0018 code:0(gardenStore) unk1:0x00 not initialized : not initialized : not initialized data from pos 4(12): (0xA1,0x00, 0x00,0x0B,0x9B,0x75,0x34,0x00,0x00,0x71,0x3B,0x00)
I'm quite new on this stuff . Anybody here know anything about this client packet/issue?
Thanks in advance.
Regards,
Stephen.