Griffon paths

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Griffon paths

Postby bsnow16 » Wed May 03, 2017 3:19 am

I was wondering if someone had abit of time to teach me how to add a griffon path? How would i go about it? Any suggestioins?
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bsnow16
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Re: Griffon paths

Postby PlanarChaosRvrtwo » Wed May 03, 2017 5:12 am

The color of the item (ticket) define the skin of the horse. Name item Griffon ticket to West Skona name path and itemtemplate Griffon_ticket_to_West_SkonaHaruld (if Haruld sells the ticket)
to make the path you do ingame /debug on hit F12 and use the jump to fly make the first point on earth make an small curve where the griffon goes up into the air and do the same at end make sure you use enough pathpoints so the moving is not an hard looking one but not to much that the griffon is more twitching then flying.

To test the ids for the horses buy an player control able horse change its color and do /mount place it in summon it remove it from mount window and change the model again. (couse the color based model id is not the same as model ids)
DOL dint only gaved me the data to start my server,
it also gaved me 16 amazing years with nice peeps,
and now its on me to return the favor.
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Re: Griffon paths

Postby Sharp » Wed May 03, 2017 8:14 am

Howdy,
I have created this long time ago, maybe it will help you.

Regards.
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How to create fly path.pdf
Guide to create fly path
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