FlameHaze = 63,
I think for spell casters you can just go ahead and add a new spell line to the database. Add the spell line to your class, and it should show up in the caster's spell list (there is no need to modify this part of GlobalConstant.cs)So now I am trying to figure out how to make my custom spec lines see able on the server.
I have been able to add it to the trainer and and to the spec window. How ever if you look under spells or combat styles it shows as null.
I have found where the server calls this information from
It is located under the GlobalConstant.cs file
case Specs.Shields: return 0x2B;
case Specs.Flexible: return 0x2E;
case Specs.Staff: return 0x2F;
case Specs.Summoning: return 0x30;
case Specs.Stormcalling: return 0x32;
case Specs.CustomSpec: return 0x33;
If I use the value 0x33 it return null
If I use ox25 it return as Cave Magic
Does anyone know where these identifiers are at?
Users browsing this forum: No registered users and 1 guest