Live-Like Buffbot

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Live-Like Buffbot

Postby -Shawn- » Tue Mar 29, 2011 6:15 pm

Was creating something for my server and came across that a Live-Like buffbot would be neat. So this is it fully functional.

*Item tokens are created within the script*
*A merchant list is also created within the script*


All you need to do when you add this to your core is /mob create DOL.GS.Scripts.LiveBuffbot and then /merchant sell add BuffTokens


Note : All spells and text are down to the same as live.

CREDIT - Also goes to geshi for helping me start this.

Enjoy :D!
Attachments
LiveLikeBB.cs
Live-Like Buffbot
(29.49 KiB) Downloaded 652 times
viewtopic.php?f=6&t=14984

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Re: Live-Like Buffbot

Postby Argo » Tue Mar 29, 2011 11:30 pm

just deployed it on my testserver at home. good job guys. One advice:

you should add this for the users as a comment to your script:
Code: Select all
All you need to do when you add this to your core is /mob create DOL.GS.Scripts.LiveBuffbot and then /merchant sell add BuffTokens
kind regards
Argo
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Re: Live-Like Buffbot

Postby Graveen » Wed Mar 30, 2011 12:16 am

Interesting, if it is livelike, it can go in the core ! to be reviewed :p
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Re: Live-Like Buffbot

Postby Argo » Wed Mar 30, 2011 12:58 am

price's for the tokens have to be set, would be good to know what they cost livelike
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Re: Live-Like Buffbot

Postby -Shawn- » Wed Mar 30, 2011 2:56 am

These 2 screens should have the pricing...I forgot how the pricing worked with the copper...I'm bad with that so I fixed them in game with /item
Attachments
sshot042.jpg
sshot042.jpg (958.18 KiB) Viewed 12090 times
sshot043.jpg
sshot043.jpg (957.23 KiB) Viewed 12090 times
viewtopic.php?f=6&t=14984

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Re: Live-Like Buffbot

Postby -Shawn- » Wed Mar 30, 2011 2:57 am

Interesting, if it is livelike, it can go in the core ! to be reviewed :p


Also do you want me to post this in the contrib sect? or is it ok here??
viewtopic.php?f=6&t=14984

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Re: Live-Like Buffbot

Postby Argo » Wed Mar 30, 2011 9:52 am

thx a lot shawn. i too rather work with the ingame command /item :) make your changes, item update item save and everything is fine :)

great job
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Re: Live-Like Buffbot

Postby Argo » Wed Mar 30, 2011 11:47 am

With your permission, i've changed the script a bit and added the Baseline Buffs token which was not in there, i also added a comment how to use the script and i added the golden celtic knot. I hope that it is ok for you, if not... it is your script shawn :)

kind regards
Argo
Attachments
LiveLikeBB.cs
(31.26 KiB) Downloaded 148 times
Möge Gott sein zwischen Dir und dem Leid, an allen dunklen und verlassenen Orten, die Du erreichen wirst.
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Re: Live-Like Buffbot

Postby Dunnerholl » Wed Mar 30, 2011 12:02 pm

why is /merchant sell add BuffTokens needed if its anyway an own npc class?
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Re: Live-Like Buffbot

Postby Argo » Wed Mar 30, 2011 12:42 pm

here is what it looks like on my Testserver including the Baseline Buff Token
Attachments
livelikebb.JPG
livelikebb.JPG (124.81 KiB) Viewed 12031 times
Last edited by Argo on Thu Mar 31, 2011 12:32 pm, edited 1 time in total.
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Re: Live-Like Buffbot

Postby -Shawn- » Wed Mar 30, 2011 3:30 pm

why is /merchant sell add BuffTokens needed if its anyway an own npc class?
Oh, I read that wrong the first time....Because I don't know how to do that ;/

edit : yeah argo that's fine
viewtopic.php?f=6&t=14984

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Re: Live-Like Buffbot

Postby Graveen » Wed Mar 30, 2011 9:14 pm

Thank you Shawn and Argo, accepted, soon in SVN
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Re: Live-Like Buffbot

Postby deathwish » Wed Mar 30, 2011 10:03 pm

Nice work Shawn :)
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Re: Live-Like Buffbot

Postby Argo » Wed Mar 30, 2011 10:24 pm

Thank you Shawn and Argo, accepted, soon in SVN
credits go to shawn, i have only completed it as good as i could :mrgreen:

kind regards
Argo
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Re: Live-Like Buffbot

Postby calunos » Thu Apr 28, 2011 2:36 pm

hey , i have a problem with stats buff with scripts buffbot

Example , I select 50 str and 85 str/const in the scripts.

When i test In Game:

with mage class , i have + 135 str( Good)
With tank class , i have +125 str ( no Good)
with bard class ; i have +100 str ( no good too ).

And i don't see where is the problem in the core.

So need help please

PS : sorry for my bad english
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