Page 1 of 1

Artifacts + files to make them level

PostPosted: Wed Feb 08, 2012 4:32 pm
by deathwish
Just a Update on the artifacts i made ages ago.

Fixed the sql files, so they should be able to place into database again.

Most update Artifacts items (.sql) - if you have artifacts.cs that i made, this will update them.
Merchant Templates (.cs) - has update for Traitors Dagger alb slash/mid sword and Ring of Dance.
Leveling Artifacts (.sql) - all the artifactxitem and artifactbonus to make artifacts level.

------------- UPDATED --------------

Added the missing artifact data, that sets what artifacts gets what the artifactxitem.

Scrolls, EncounterID, ScholarID etc have been set randomly - If you like a version thats matchs core for public database etc let me know and i work on them

Re: Artifacts + files to make them level

PostPosted: Wed Feb 08, 2012 5:30 pm
by Graveen
TY mate ! :)

Re: Artifacts + files to make them level

PostPosted: Wed Feb 08, 2012 5:37 pm
by deathwish
i set all the scroll ids, encount ids to the item template name, if you like graveen, i go over the core and added all the right encounts to them, and maybe look into making a script for svn, so you can all add them and turn on and off artifact leveling in serverpropertys

Re: Artifacts + files to make them level

PostPosted: Tue Feb 14, 2012 11:36 am
by Horizon
Thanks a lot !

I'm very interested to link it with the toamgr !

Re: Artifacts + files to make them level

PostPosted: Tue Feb 14, 2012 7:51 pm
by deathwish
Nice, very easy to do, just takes alot of time adding the levels.

Just make sure you fill in the following and it should work.

artifact.
ArtifactID-template name to run the leveling.
XPRate - sets how fast the artifact will level
(rest can be random unless you want to add scrolls for them or credit)

artifactbonus.
ArtifactID - Same as the artifact ArtifactID (links them together)
BonusID - Bonus ID
Level - What level the bonus is unlocked

artifactxitem.
ArtifactID - same
ItemID - The item you want to level Item_ID ( must have all the bonuses set, like a normal item)

Fill the rest in how ever, dont really matter, but that should get you going.
Note, if you buy a artifact off a npc, it will show all stats etc until you relog then it will change

Re: Artifacts + files to make them level

PostPosted: Tue Feb 14, 2012 7:57 pm
by baradien
thanks deathwish this is usefull to know