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FreeStuff.cs Fixed

PostPosted: Mon Jan 27, 2014 4:41 pm
by Tralon
The Script missed the left Wrap of the Mauler and I removed the ML Respec Token..

Re: FreeStuff.cs Fixed

PostPosted: Mon Jan 27, 2014 5:20 pm
by Tolakram
Everybody likes free stuff! :)

Thanks.

Re: FreeStuff.cs Fixed

PostPosted: Sat Mar 14, 2015 5:50 am
by LeoX9
Is this script supposed to spawn an NPC? I am having a hard time with it. Can you give an example of how you use it?

Thank you.

Re: FreeStuff.cs Fixed

PostPosted: Sat Mar 14, 2015 5:56 am
by HunabKu
If i correctly remember, the script spawn a npc.
When player talking to it and clic to text, the npc give some freestuff binded about the player class.

Re: FreeStuff.cs Fixed

PostPosted: Sat Mar 14, 2015 7:46 pm
by Xanth
Hey all Yes Hunabku is right, it spawns the mob with

/mob create DOL.GS.Scripts.FreeStuff

if u click on weapons u get all weapons which you are allowed to use, thats why dont click on it if u are a GM cause u get then all weapons, the same with armor

[Weapon]

[Armor]



Best wishes
Tralon/ Taovil

Re: FreeStuff.cs Fixed

PostPosted: Sun Mar 15, 2015 9:18 am
by HunabKu
Always test with a player account.

Re: FreeStuff.cs Fixed

PostPosted: Thu Mar 19, 2015 9:05 pm
by Xanth
Always test with a player account.
exactly or get /plvl single plvl
then switch from /plvl 3 to 1 or from 1 to 3