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I found the issue. Cap is listed as 50% but actually, for casters, was 30%. I have fixed the bug and bumped the cap up to 60% and, once the next restart happens, will need some feedback to see if this fixes caster miss issues.Ok. Fix is probably to double the effectiveness of +conc
I fail to see the problem with allowing them to be powerful, when vamps (who now have a radius) can cast everything they own at a dead sprint, and at range, hell if they had echo they would be the most powerful caster on the server hands down. even maulers kick can be cast while moving. and they DO have echo.. locks need love, (heretics too, dont let that get lost)I think the reason he didnt make the warlock instants as powerful as the other classes spells is cause they are instant, no need to stop running.
lol the vamps spells are laughable. Compared to their melee damage, spells do virtually nothing at most they are a dot that gets resisted like 80% of the time vs d3 and only add like 200 dps on the dummies. Before tola added the mini radius to the vamps spells it was retarded to try and solo more than 1 mob at a time since it has 0 aoe capabilities. After adding the radius vamps are more equal to the rest of the classes.I fail to see the problem with allowing them to be powerful, when vamps (who now have a radius) can cast everything they own at a dead sprint, and at range, hell if they had echo they would be the most powerful caster on the server hands down.
the bainshee channeled pbaoe im assuming doesnt work like its name suggests. pretty much its exactly like the valk ability. going off every 2 seconds or w/e the time is (been a couple weeks since i played one). but i wouldnt really see this as the same thing as instant cast aoe. the mauler being able to do kicks and what not while moving makes sense. its not technically a spell since they are using their feet. sure it has spell aspects in the damage and it may be called a spell.... but does chuck norris or jackie chan have to stop... then cast their kicks?even bainshee's can melee while pulsing their channeled pbaoe. assuming anything even lives long enough to get in range besides bosses and anything minion+ thats highly resistant to spell echo.
ive played a lock and i can say without a doubt they are stupidly powerful, cant just try and use their instant aoe to kill everything, even though technically i suppose you could. there are so many different combinations of damage variants you could do on the lock while having the instant aoe to boot.yes there is a valid argument (locks have highest delve pbaoe in entire game by about 100 points i believe) but every 2 seconds in a server where other casters can get off 20 spells in that time frame is a bit of a machete to testicles kinda deal breaker....
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