/// <summary>
/// Text showing upon finishing the quest.
/// </summary>
public override String Conclusion
{
get
{
String text = String.Format(LanguageMgr.GetTranslation(ServerProperties.Properties.SERV_LANGUAGE, "Alb.CemmethsOrders.Conclusion.Text1", QuestPlayer.CharacterClass.Name));
return text;
}
}
Users browsing this forum: No registered users and 1 guest